The best example was “Smuggler's Luck,” an early mission in which you're tasked with commandeering a van loaded with stolen goods. The van replica Fendi F385240 Ladie's watch has two gunmen aboard and an escort with the same firepower, all of it automatic weapons. Car combat in Mafia II is impossible - you can't shoot from your vehicle. Trying to run this thing off the road got me shot to death every time. Tailing it to a hideout wasn't the objective, it just drove forever. I finally just parked an obstacle (a big truck) across its known driving path, got out and machine-gunned everyone while the escort car stupidly waited behind.
(I then grenaded it for laughs.) Another mission, I'm advised by my NPC partner to infiltrate a train yard quietly. The game then tells me to equip a grenade. I just said the hell with it and started shooting, suffering no consequences for that choice. A later mission, selling firearms to gun stores, puts you in an unwieldy boat of a pickup truck replica Fendi F383142D Watch and sics a car full of machine gun-toting goons on you. Trying to lose it in a chase, what one would think was the purpose of such a mission, was impossible. The answer is to get out immediately and gun it down on foot. The mission design is just careless to the point of seeming spiteful.Is there anything new in this?
There's a new car, some new Playboy collectibles (including an out-of-place Jo Garcia, who neither posed during this era nor became a Playmate) and several new settings replica Fendi F383242 Ladie's watches a yacht club, a train yard, a subway station a supermarket, a cathouse and a building under construction. All of these except the subway station are the scene of untimed, non-arcade style missions that culminate in a big cutscene. These are little more than big shootouts, the most ridiculous being in the supermarket.